Max Riged Elite:

I had some time on my hands so I thought I'd have a go at rigging an elite in max. 

Credit goes to Killa for the elite bone structure :leet: , obviously bungie for the model and textures, and anyone who was involved in releasing the biped tags.

I have included custom normal maps (bump-mapping) which arn't fantastic but oh well :p , opacity and self illumination maps for the lights, a very short animation (3 seconds!) video, and the MAX files.

You can change the armor colour in the shaders by altering the "mix" settings in the diffuse bit.

These were made in 3DS MAX 7 so i dont know if they'll work in another version.

FireScythe